• Enlisted - Latest posts from Community Manager
    Enlisted - Latest posts from Community Manager

    Enlisted dont protect Data, Now I wonder

    The OP is linking unrelated things here and there is false information - the issue with statistics being removed has absolutely nothing to do with what you’re referring to or any “hacker”. Statistics and/or Battle Pass issues were a result of the profile servers going down for a period of time (hence, players’ “profiles” were affected), but were brought back by our OPS team.

    Not sure if the OP is insinuating this, but we do not engage in “phishing”.

  • comments by Evgeniy_aka_Keofox
    comments by Evgeniy_aka_Keofox

    /u/Evgeniy_aka_Keofox on Ex-Gaijin CM (13 years): former employees retained access to player data, possible pressure on staff

    Spasibo

  • comments by Evgeniy_aka_Keofox
    comments by Evgeniy_aka_Keofox

    /u/Evgeniy_aka_Keofox on Ex-Gaijin CM (13 years): what I saw inside —

    I understand. Thank you anyway.

  • Enlisted - Latest posts from Community Manager
    Enlisted - Latest posts from Community Manager

    Adoption of the SVT-40

    Gamer_Victorch:

    Any updates on the sound mod situation yet?

    Nothing I can confirm as of yet. When something is, we’ll likely include it in some news. Probably also worth noting that War Thunder and a few other Gaijin projects had similar issues with them recently, so there’s a good chance we’re waiting for a more universal solution.

  • Enlisted - Latest posts from Community Manager
    Enlisted - Latest posts from Community Manager

    Adoption of the SVT-40

    On April 13, 1940, the Red Army adopted into service Fedor Vasilievich Tokarev’s improved semi-automatic rifle design under the designation of SVT-40, replacing the less reliable SVT-38.

    From April 13th (13:00 UTC) to April 19th (13:00 UTC), you can get rewards for completing tasks.

    Rewards

    For completing 7 and 10 out of the 12 tasks, you will receive a unique SVT-40 with a 15-round magazine!

    Tasks

    Phase 1 (April 13th - April 15th):

    • Kill 50 enemies using a semi-auto rifle.
    • Kill 100 enemies.
    • Kill 30 enemies using a submachine gun.
    • Complete 4 battles.

    Phase 2 (April 15th - April 17th):

    • Kill 60 enemies using a semi-auto rifle.
    • Kill 50 enemies using a machine gun.
    • Kill 100 enemies as a Rifleman.
    • Complete 4 battles.

    Phase 3 (April 17th - April 19th):

    • Kill 80 enemies using a semi-auto rifle.
    • Kill 15 enemies using a pistol or a shotgun.
    • Build rally points and deploy APCs that will be used 30 times.
    • Complete 4 battles.

    Temporarily available

    During the event the following squads will also temporarily return to the shop for Gold:

    • 136th Tank Battalion with Valentine (USSR, BR II)
    • 521st Infantry Regiment with Chauchat (USSR, BR II)
    • 10th Panzer Regiment with Pz.IV J Armored (Germany, BR III)
    • 206th Engineer Battalion with M/28 Rifle (Germany, BR I)

    Terms

    • The tasks can be completed in the Squads mode.
    • The list of tasks is updated every two days at 13:00 UTC.
    • Tasks can be completed simultaneously.
    • Uncollected rewards will disappear when the tasks change.
    • From April 19th (13:00 UTC) to April 21st (13:00 UTC), after the end of the event, you will have the opportunity to purchase any missing rewards for Gold.
  • Enlisted - Последние записи в группе «Community Manager»
    Enlisted - Последние записи в группе «Community Manager»

    Принятие на вооружение СВТ-40

    13 апреля 1940 года на вооружение Красной Армии была принята самозарядная винтовка Фёдора Васильевича Токарева — СВТ-40. Данная винтовка разрабатывалась на замену уступающей по надёжности СВТ-38.

    С 13 апреля (16:00 МСК) до 19 апреля (16:00 МСК) выполняйте задания и заполучите уникальные награды!

    Награды

    За выполнение 7 и 10 из 12 задач вы получите уникальную СВТ-40 на 15 патронов!

    Задачи

    Этап 1 (с 13 апреля по 15 апреля)

    • Убейте 50 солдат противника из самозарядных винтовок;
    • Убейте 100 солдат противника;
    • Убейте 30 солдат противника из пистолета-пулемёта;
    • Завершите 4 боя.

    Этап 2 (с 15 апреля по 17 апреля)

    • Убейте 60 солдат противника из самозарядных винтовок;
    • Убейте 50 солдат противника из пулемёта;
    • Убейте 100 солдат противника, играя за класс «Боец»;
    • Завершите 4 боя.

    Этап 3 (с 17 апреля по 19 апреля)

    • Убейте 80 солдат противника из самозарядных винтовок;
    • Убейте 15 противников из пистолета или дробовика;
    • Вашими точками сбора воспользовались 30 раз (включая БТР);
    • Завершите 4 боя.

    Временно в продаже

    Во время события следующие отряды будут доступны к покупке за золото:

    • 136-й отдельный танковый батальон c Valentine (СССР, БР II);
    • 521-й стрелковый полк c пулемётом Шоша (СССР, БР II);
    • 10-й танковый полк с PZ IV J Armored (Германия, БР III);
    • 206-й инженерный батальон c винтовкой M/28 (Германия, БР I).

    Условия

    • Задания выполняются в режиме «Отряды».
    • Задания обновляются раз в два дня в 16:00 МСК.
    • Задания на получение наград могут выполняться одновременно.
    • Неполученные награды пропадут при смене этапа.
    • С 19 апреля по 21 апреля (16:00 МСК), после окончания события, у вас будет возможность купить недостающие награды.
  • comments by Evgeniy_aka_Keofox
    comments by Evgeniy_aka_Keofox

    /u/Evgeniy_aka_Keofox on Ex-Gaijin CM (13 years): former employees retained access to player data, possible pressure on staff

    🤜🤛

  • comments by Evgeniy_aka_Keofox
    comments by Evgeniy_aka_Keofox

    /u/Evgeniy_aka_Keofox on Ex-Gaijin CM (13 years): former employees retained access to player data, possible pressure on staff

    Thank you for your words.

  • comments by Evgeniy_aka_Keofox
    comments by Evgeniy_aka_Keofox

    /u/Evgeniy_aka_Keofox on EVA Member says: "[...] all veterans are leaving the game" Is that true?

    Yo)

  • comments by Evgeniy_aka_Keofox
    comments by Evgeniy_aka_Keofox

    /u/Evgeniy_aka_Keofox on Ex-Gaijin CM (13 years): former employees retained access to player data, possible pressure on staff

    Thank you.

  • comments by Evgeniy_aka_Keofox
    comments by Evgeniy_aka_Keofox

    /u/Evgeniy_aka_Keofox on Ex-Gaijin CM (13 years): former employees retained access to player data, possible pressure on staff

    I killed you. How do you still speak?

  • comments by Evgeniy_aka_Keofox
    comments by Evgeniy_aka_Keofox

    /u/Evgeniy_aka_Keofox on Ex-Gaijin CM (13 years): former employees retained access to player data, possible pressure on staff

    I am not an IT specialist, so my words are evaluative.

    You don't have to be afraid for your money. Payments go through your bank's form and not through the game's website. They simply insert a secure form that the bank gives.

    Regarding all your account data and everything you do in the game, you can only draw indirect conclusions about the culture of security of their storage.

  • comments by Evgeniy_aka_Keofox
    comments by Evgeniy_aka_Keofox

    /u/Evgeniy_aka_Keofox on Ex-Gaijin CM (13 years): former employees retained access to player data, possible pressure on staff

    That's very extensive advice. Thank you! I will definitely look into it.

  • comments by Evgeniy_aka_Keofox
    comments by Evgeniy_aka_Keofox

    /u/Evgeniy_aka_Keofox on Ex-Gaijin CM (13 years): former employees retained access to player data, possible pressure on staff

    Cyprus

  • comments by Evgeniy_aka_Keofox
    comments by Evgeniy_aka_Keofox

    /u/Evgeniy_aka_Keofox on Ex-Gaijin CM (13 years): former employees retained access to player data, possible pressure on staff

    No one has access, I believe. Any payment goes through your bank's form, and it is well protected. Any company simply embeds this form into its website but does not have access to it.

    These are the basic fundamentals of payment security.

  • comments by Evgeniy_aka_Keofox
    comments by Evgeniy_aka_Keofox

    /u/Evgeniy_aka_Keofox on Ex-Gaijin CM (13 years): former employees retained access to player data, possible pressure on staff

    Thank you for your words of support. It was hard for me to get through what happened, but many players supported me (yes, we continued communicating for many months). I will move forward if I am not indifferent to you.

  • comments by Evgeniy_aka_Keofox
    comments by Evgeniy_aka_Keofox

    /u/Evgeniy_aka_Keofox on Ex-Gaijin CM (13 years): former employees retained access to player data, possible pressure on staff

    If it’s important to the community and the topic is truly being discussed. In a few days, after I answer the questions.

  • comments by Evgeniy_aka_Keofox
    comments by Evgeniy_aka_Keofox

    /u/Evgeniy_aka_Keofox on Ex-Gaijin CM (13 years): former employees retained access to player data, possible pressure on staff

    Thank you for your words, Quadro!

  • comments by Evgeniy_aka_Keofox
    comments by Evgeniy_aka_Keofox

    /u/Evgeniy_aka_Keofox on Ex-Gaijin CM (13 years): former employees retained access to player data, possible pressure on staff

    Thank you for your help. My knowledge of European laws is close to zero. That is one of the reasons I reached out to you — to possibly find people who know the laws better than I do. I myself am in Russia, and that further complicates the matter. I am ready to move forward.

  • comments by Evgeniy_aka_Keofox
    comments by Evgeniy_aka_Keofox

    /u/Evgeniy_aka_Keofox on Ex-Gaijin CM (13 years): former employees retained access to player data, possible pressure on staff

    There are difficulties with that. Those I know work at Gaijin, and as before, I don’t want to put them in harm's way.

    Of course, I plan to move forward, and thank you for your concern. Your questions are fine.

  • comments by Evgeniy_aka_Keofox
    comments by Evgeniy_aka_Keofox

    /u/Evgeniy_aka_Keofox on Ex-Gaijin CM (13 years): former employees retained access to player data, possible pressure on staff

    1. I only know about cases of access by the team within my area of responsibility. In my experience, all these people are responsible and honest and have not allowed any leaks. For several years, on the contrary, they have taken care of the security of such valuable accounts, even after no longer working at Gaijin. Of course, seeing the scale of the situation, I cannot guarantee that this has not happened or is not happening in other departments.
    2. Yes. I want to hold the company accountable under the laws of the European Union. Unfortunately for me, this will be very difficult, since I am myself in Russia — a country where Gaijin was founded and operated for a long time, but has now left.
    3. I have already answered this question above. According to my information, the problems may be wider.

    Thank you for your thoughtful questions.

  • comments by Evgeniy_aka_Keofox
    comments by Evgeniy_aka_Keofox

    /u/Evgeniy_aka_Keofox on Y’all take out your frustration on the wrong people.

    u/ScottyFoxes
    >KeoFox literally quit because of how stressful the work environment was to his mental health.
    Nope) I was fired because of a conflict with the management. I criticized, in my opinion, erroneous solutions and other problems.

    I have always been understanding and accepting of criticism, and it has never made me lose my temper.

  • comments by Evgeniy_aka_Keofox
    comments by Evgeniy_aka_Keofox

    /u/Evgeniy_aka_Keofox on A conversation with: Vbl37

    No problem. I've never been out of touch. They just didn't write to me. :)
    But I no longer work at Gaijin (and definitely never will) and I'm unlikely to be able to help you.
    User-generated content is the best thing the gaming industry has come up with. Give the player a handy tool and the game will never die. :)

  • comments by Evgeniy_aka_Keofox
    comments by Evgeniy_aka_Keofox

    /u/Evgeniy_aka_Keofox on A conversation with: Vbl37

    u/Holylandtrooper u/vbl37
    The mods were maintained by me and a small team. I thought they had great potential, and we were even planning to add maps and player missions as official events. I was just a little short of finishing the first major event with the in-game economy and rewards when what you know happened to me. And then, so did a team of colleagues.

    Reviews of the best mods, adding banners to the game, and other promotional activities were all done manually in a dedicated admin panel. It's really not difficult; you just need the desire of current modders and a little experience. We played and chose interesting mods ourselves, helping the authors fix bugs.

  • Enlisted - Latest posts from Community Manager
    Enlisted - Latest posts from Community Manager

    Can't play squad :v

    Should be fixed now!

  • Enlisted - Latest posts from Community Manager
    Enlisted - Latest posts from Community Manager

    Battle Pass: Fourth Season of 2026

    Veekay45:

    What is this and why?

    Any historical reference to glueing newspapers to a tank?



    Essentially, newspaper was a cheap way to hide a tank in snow without painting.

  • Enlisted - Latest posts from Community Manager
    Enlisted - Latest posts from Community Manager

    Battle Pass: Fourth Season of 2026

    FuzhuLuboyan:

    Should it be “Japan” ?

    It should indeed - but maybe John Rowe is a spy?
    We’ve fixed it now.

  • Enlisted - Latest posts from Community Manager
    Enlisted - Latest posts from Community Manager

    Battle Pass: Fourth Season of 2026

    Commanders, a new Battle Pass season awaits you on April 8th with new rewards!

    Main rewards of the season

    TKB-264-42 (BR IV, USSR)

    An experimental belt-fed machine gun with a 50-round belt of 7.62x54mmR cartridges. Perfect for both assaulting enemy positions and suppressing fire.

    In the Elite Battle Pass, you will also find a unique B5N2 and a unique camouflage for the Pz.IV F1.

    B5N2 “AI-301” (Japan)

    Pz.IV F1 - News report (winter)

    In this Battle Pass, you will receive an aircraft that can be assigned to its respective Attacker pilot squad and a camouflage that you can apply through the “Customization” menu of the respective tank.

    And of course unique soldiers for Germany and the USA:

    Kurt Knispel - Tanker III (Germany)

    John Rowe - Rifleman III (USA) - requires Elite BP

    As a reminder, Elite BP owners receive four unique weapons, two unique soldiers, one unique tank camouflage and one aircraft with unique camouflage by progressing in the Battle Pass. Meanwhile, players with basic BP receive one weapon and one unique soldier of the season.

  • Enlisted - Последние записи в группе «Community Manager»
    Enlisted - Последние записи в группе «Community Manager»

    Боевой пропуск: Четвёртый сезон 2026 года

    8 апреля — день смены Боевого пропуска и появления новых наград!

    Главные награды сезона

    ТКБ-264-42 (БР IV, CCCP)

    Экспериментальный пулемёт с ленточным питанием. Лента на 50 патронов калибра 7.62x54R для прорыва и подавления огневых точек в комплекте.

    Уникальные награды элитного БП также включают камуфляж танка и новый самолёт!

    B5N2 «AI-301» (Япония)

    Камуфляж для Pz.IV F1 «Новостная сводка»

    Самолёт можно использовать с соответствующим ему отрядом лётчиков-штурмовиков, а камуфляж применяется через меню «Внешний вид» для уже приобретённого вами танка.

    В этом Боевом пропуске вас ждут два уникальных солдата!

    Kurt Knispel — Танкист III (Германия)

    John Rowe — Боец III (США) — только в элитном БП

    Напомним, что обладатели элитного БП после завершения всех этапов гарантированно получат уникальные награды: четыре образца уникального оружия, двух солдат, один образец камуфляжа для техники и самолёт с камуфляжем. Игроки с базовым БП получат один образец оружия из нового сезона, а также уникального солдата.

  • Enlisted - Последние записи в группе «Community Manager»
    Enlisted - Последние записи в группе «Community Manager»

    Угадайте кто главный осевод

    Сижу, почитываю и думаю. Хорошо что меня здесь нет или плохо что меня здесь нет

  • Enlisted - Последние записи в группе «Community Manager»
    Enlisted - Последние записи в группе «Community Manager»

    Меньше тимкиллов и вреда своим, есть идея!

    SeriousCraft:

    Тогда почему меня ни разу не банили?

    Вообще ни разу ?

    USSR_Lektor:

    я матом в чате пишу чтобы строили респы и шли на точки, это норм

    Нет , это не норм

  • Enlisted - Последние записи в группе «Community Manager»
    Enlisted - Последние записи в группе «Community Manager»

    Обновление 0.7.4.19

    • Событие. Изменена стоимость отрядов. Теперь для получения всех отрядов нужно меньше очков, кроме отряда со штурмовиком.

    • Событие. Исправлена ошибка, когда точка появления на точке захвата не отображалась.

  • Enlisted - Latest posts from Community Manager
    Enlisted - Latest posts from Community Manager

    Update 0.7.4.19

    MajorMcDonalds:
    • Events mode: Reduced the capture point requirement of the daily task from 3 to 1.
    • Events mode: Reduced the battle score requirement of the daily task from 7500 to 5000.
    • Events mode: Reduced the enemies killed requirement of the daily task from 150 to 120.

    Some further improvements to All Loud on the Western Front:

    • Events mode: Reduced the point cost of spawning with specialists and tanks, except with the assaulter.
    • Events mode: Fixed a bug where the spawn point on the capture point was not displayed.
  • Enlisted - Latest posts from Community Manager
    Enlisted - Latest posts from Community Manager

    Server has crash again

    About BP/statistics/other missing things:

    Issue is known, developers are working on it as we speak.

    Update: should all be fine now!

  • Enlisted - Latest posts from Community Manager
    Enlisted - Latest posts from Community Manager

    Update 0.7.4.19

    Extra changes (added to patchnote above already):

    • Events mode: Reduced the capture point requirement of the daily task from 3 to 1.
    • Events mode: Reduced the battle score requirement of the daily task from 7500 to 5000.
    • Events mode: Reduced the enemies killed requirement of the daily task from 150 to 120.
  • Enlisted - Latest posts from Community Manager
    Enlisted - Latest posts from Community Manager

    Update 0.7.4.19

    Yes, same perks.

  • Enlisted - Latest posts from Community Manager
    Enlisted - Latest posts from Community Manager

    Update 0.7.4.19

    This update focuses on adjustments for the “All Loud on the Western Front” event!

    • Events mode: Increased the durability of stationary machine guns.
    • Events mode: Changed the pre-placed Tankgewehr M1918 anti-tank rifles. Now they can be picked up unlimited times.
    • Events mode: Increased the vehicle limit from 2 to 5.
    • Events mode: Added new spawn points.
    • Events mode: Reduced the radius of artillery strikes.
    • Events mode: Added additional perks for soldiers:
      • +15% sprint speed
      • +100% stamina regeneration speed
      • +20% movement speed while crawling or crouching
      • +25% medpack usage speed
      • +100% stamina
      • +20% health regeneration amount out of combat
      • +10% health regeneration speed out of combat
    • Events mode: Reduced the capture point requirement of the daily task from 3 to 1.
    • Events mode: Reduced the battle score requirement of the daily task from 7500 to 5000.
    • Events mode: Reduced the enemies killed requirement of the daily task from 150 to 120.

    Additional changes that were added previously in a hotfix:

    • Events mode: Increased the cooldown of artillery calls from 60 to 180 seconds.
    • Events mode: Increased the reinforcement points available in the battle.
    • Events mode: Reduced the capture point requirement of the daily task from 5 to 3.
  • Enlisted - Последние записи в группе «Community Manager»
    Enlisted - Последние записи в группе «Community Manager»

    Обновление 0.7.4.19

    В этом обновлении мы сконцентрировались на корректировках в событии «Перемены на Западном фронте»!

    • Событие: Увеличена прочность стационарных пулемётов;
    • Событие: Теперь противотанковую винтовку Tankgewehr M1918 можно брать неограниченное количество раз;
    • Событие: Увеличен лимит техники с 2 до 5 танков на команду;
    • Событие: Добавлены новые точки появления для техники;
    • Событие: Уменьшен радиус артиллерийских ударов;
    • Событие: Добавлены способности для солдат в событии:
      • +15% к скорости спринта
      • +100% к восстановлению выносливости
      • +20% к скорости передвижения сидя и лёжа
      • +25% к скорости применения аптечек
      • +100% к выносливости
      • +20% к количеству восстанавливаемого здоровья вне боя
      • +10% к скорости восстановления здоровья вне боя
    • Событие: Уменьшено требование ежедневной задачи по захвату точек с 3 до 1;
    • Событие: Уменьшено требование ежедневной задачи по количеству заработанных боевых очков с 7500 до 5000;
    • Событие: Уменьшено требование ежедневной задачи по количеству убийств со 150 до 120.

    Дополнительные изменения, сделанные ранее:

    • Событие: Увеличена перезарядка вызова артиллерийских ударов с 60 секунд до 180 секунд.
    • Событие: Увеличено количество очков подкрепления в сражении.
  • Enlisted - Latest posts from Community Manager
    Enlisted - Latest posts from Community Manager

    All Loud on the Western Front

    MajorMcDonalds:

    Update:

    • Increased the cooldown of artillery calls from 60 seconds to 180.
    • Increased the reinforcement points available in the battle.

    Update 2:

    • Reduced the event Battle Pass task for capturing objective points from 5 to 3.

    Again, we’ll continue to monitor, further changes are of course possible, thanks for the feedback so far!

  • Enlisted - Последние записи в группе «Community Manager»
    Enlisted - Последние записи в группе «Community Manager»

    Перемены на Западном фронте

    • Перезарядка артиллерии увеличена с 60 сек до 180;
    • Количество очков подкрепления у команд увеличено.
  • Enlisted - Latest posts from Community Manager
    Enlisted - Latest posts from Community Manager

    All Loud on the Western Front

    Turns out we’ve still got some more maintenance our ops team is dealing with - some issues are still expected.

  • Enlisted - Latest posts from Community Manager
    Enlisted - Latest posts from Community Manager

    All Loud on the Western Front

    Can you restart and check game files (use the “spanner” icon in the launcher). Might take a few minutes to all come back. If still no, make a bug report (attach your .clog file to it) and we’ll use it to let developers know.

  • Enlisted - Latest posts from Community Manager
    Enlisted - Latest posts from Community Manager

    All Loud on the Western Front

    Unplanned maintenance has finished. Game services should be back to normal now.

  • Enlisted - Latest posts from Community Manager
    Enlisted - Latest posts from Community Manager

    All Loud on the Western Front

    FG 42 II:

    how bugged is this game

    MERCYFIRE:

    also I keep the game keep disconnecting when playing the normal game

    Kent_Achberg:

    Got the exakt same one

    See:

    MajorMcDonalds:

    Some issues have been noticed so this may be noticeable for others too, other developers are looking into them.

    New news:

    enlisted.net

    Unplanned maintenance - News - Enlisted

    Enlisted is an MMO squad based shooter for PC, Xbox One, Xbox Series X|S, PlayStation 4 and PlayStation 5 in World War II where you act as an infantry squad leader, tank crew or an aircraft pilot. The weaponry, soldier's uniform, appearance and...

    Unplanned maintenance

    At the moment, some of the game’s resources may be unavailable. We are sorry for this temporary inconvenience and we are doing our best to restore the game’s functionality as soon as possible.

  • Enlisted - Latest posts from Community Manager
    Enlisted - Latest posts from Community Manager

    All Loud on the Western Front

    NonNational:

    there seem to be many error with regular PVP servers, I am unable to choose my own squads.

    Kent_Achberg:

    Am I the only one who can’t “claim” individual stars?

    hibchek:

    can’t even spawn in practice

    Hamster_0f_Doom2-psn:

    Regular game stuvk in log in

    Some issues have been noticed so this may be noticeable for others too, other developers are looking into them.

  • Enlisted - Latest posts from Community Manager
    Enlisted - Latest posts from Community Manager

    All Loud on the Western Front

    Update:

    • Increased the cooldown of artillery calls from 60 seconds to 180.
    • Increased the reinforcement points available in the battle.

    We’ll continue to monitor, further changes are of course possible, thanks for the feedback!

  • Enlisted - Latest posts from Community Manager
    Enlisted - Latest posts from Community Manager

    All Loud on the Western Front

    Already mentioned, but to be clear:

    The devs will increase the cooldown of the artillery calls.

  • Enlisted - Последние записи в группе «Community Manager»
    Enlisted - Последние записи в группе «Community Manager»

    Перемены на Западном фронте

    Перезарядка артиллерии в рамках события будет увеличена

  • Enlisted - Latest posts from Community Manager
    Enlisted - Latest posts from Community Manager

    All Loud on the Western Front

    - YouTube

    Commanders! Battle Rating 0 has arrived.

    World War I is famous for its trenches and no man’s lands, as well as for having led to rapid technological advancements. We recreated the atmosphere of the Great War in a brand new location for you with trenches, clubs, weapons, vehicles and stationary machine guns of that era, artillery barrages, the struggle for every inch of ground and of course, gas attacks!

    From April 1st (13:00 UTC) to April 15th (13:00 UTC), participate in the “All Loud on the Western Front” event and triumph over your opponents! By completing tasks in the special Battle Pass, you’ll receive rewards that can be used in the main game - Silver, orders, unique weapons, helmets and portraits.

    IMPORTANT: if you don’t see the event, restart and update your client!

    Order received

    Your objective is to break through the enemy’s defenses and prevent the enemy from capturing your lines. The battle takes place in sectors where two points are active simultaneously: one is yours, which you must defend and one that belongs to the enemy, which you must storm. Capture all points or eliminate their reinforcements to win!

    Event rules

    Earn points during the battle to gain access to soldiers with new equipment and vehicles.
    Attack when you hear the whistle - the signal for a general assault. Your entire team will join you in storming the enemy lines. After your attack, the enemy will launch a counterassault, so be ready to hold them back! You will also have two tanks at your disposal for fire support.

    Calling HQ

    You can find radio stations around the points to communicate with your headquarters. You can request air support from bombers and Zeppelins, artillery barrages and even a gas attack on enemy positions. The gas mask in your packs will definitely come in handy!

    Event Battle Pass

    New additions that await you in the event Battle Pass:

    SMLE Mk III (T) (USA, BR III)

    Mondragón M1908 (10 rounds) (Germany, BR III)

    Gear Head club (USA)

    M17 infantry helmet (Germany)

    Plus there are some returning weapons that you are already familiar with:

    Event Battle Pass tasks reset every day at 07:00 UTC. Elite Battle Pass owners can get a total of 5 of each new weapons and 2 portraits. After finishing the event Battle Pass, there are five repeating levels with Silver, Appearance orders, an M17 infantry helmet and a Trench club as a reward.

    Ready your bayonets and wait for the whistle! See you in the trenches!

  • Enlisted - Последние записи в группе «Community Manager»
    Enlisted - Последние записи в группе «Community Manager»

    Перемены на Западном фронте

    Командиры! Нулевой Боевой рейтинг уже здесь.

    Первая мировая война знаменита окопами, ничейной землёй и стремительно развивающимися технологиями. В этот раз мы решили воссоздать на новой локации атмосферу этой войны. Окопы, дубинки, винтовки той эпохи и стационарные пулемёты, поддержка артиллерии, борьба за каждый метр земли и настоящие газовые атаки!

    С 1 апреля (16:00 MCK) до 15 апреля (16:00 MCK) участвуйте в событии «Перемены на Западном фронте» и побеждайте противников! Завершая задачи специального Боевого пропуска, вы будете получать награды, которые сможете использовать в основной игре, — серебро, заявки, портреты персонажей и уникальное вооружение!

    ВАЖНО: если вы не видите событие, перезапустите и обновите клиент!

    Приказ принят

    Ваша задача — прорвать оборону противника и не дать врагу захватить свои рубежи. Бой идёт в секторах, где одновременно активны две точки: одна ваша, которую нужно оборонять, и одна вражеская, которую необходимо взять штурмом. Захватите все точки противника или выбейте его подкрепления!

    Правила события

    Зарабатывайте очки, чтобы получить доступ к солдатам с новым снаряжением и технике в бою.
    Атакуйте по свистку — это сигнал к общему наступлению. Вместе с вами в бой отправится вся ваша команда. После вашей атаки противник пойдёт в контрнаступление — готовьтесь держать оборону! Для огневой поддержки в вашем распоряжении будут два танка.

    Вызываем базу

    На точках установлены радиостанции для связи со штабом. Через них вы можете запросить поддержку с воздуха в виде бомбардировок и неуязвимых Цеппелинов, обстрел артиллерии либо газовую атаку на позиции врага. Противогаз вам в помощь!

    Боевой пропуск события

    Новые предметы в Боевом пропуске:

    SMLE Mk III (T) (США, БР III)

    Mondragón M1908 (10 патронов) (Германия, БР III)

    Дубинка-шестерня (США)

    Пехотный шлем M17 (Германия)

    Помимо новинок, вы также сможете получить хорошо знакомое вооружение!

    Задания Боевого пропуска события сбрасываются каждый день в 10:00 (по МСК). Владельцы Элитного боевого пропуска могут получить в общей сложности по 5 единиц каждого нового оружия и 2 портрета. После завершения событийного Боевого пропуска открываются пять повторяющихся уровней с наградами в виде серебра, заявок на внешний вид, пехотного шлема М17 и дубинки-шестерни.

    Примкните штыки и ждите свистка! До встречи в окопах!

  • Enlisted - Latest posts from Community Manager
    Enlisted - Latest posts from Community Manager

    Log in fail no connection

    Issues should be fixed now!

  • Enlisted - Latest posts from Community Manager
    Enlisted - Latest posts from Community Manager

    Log in fail no connection

    Yep, login issues currently. If not logged in, you will struggle to - and if you are logged in, obtaining items or rewards may also not work correctly for this period until fixed.

    Currently it is affecting many Gaijin projects.

  • Enlisted - Latest posts from Community Manager
    Enlisted - Latest posts from Community Manager

    Update 0.7.3.71

    Update 0.7.3.72 is also a follow-up to this:
    Problems with repairing vehicles should be fixed.
    It also contains a fix for random spikes on DX11 which should also help some of those mentioning spikes when shooting, turning sharply, changing positions, etc.

    If there are still some issues, please create another bug report in the current version with .dap and .clog files so we can diagnose!

  • Enlisted - Latest posts from Community Manager
    Enlisted - Latest posts from Community Manager

    The amount of game performamce topics is very interesting

    Well of course there may be problems, we can’t rule out the fact that there might not be, but provided you’ve played a few games already then the shader has finished caching (which causes some stutters each major update), so any big other issues should be reported through bug reports.

  • Enlisted - Latest posts from Community Manager
    Enlisted - Latest posts from Community Manager

    The amount of game performamce topics is very interesting

    A number of these issue should have been fixed in the recent update: 0.7.3.71.

    If you’re still having any stutters, FPS drops, or red flare issues since the major update (and on this new version especially), please do make bug reports about it with relevant log files (.clog, dxdiag, performance log), since developers are actively looking into solving each instance and more data is extremely valuable, alongside if anyone knows exactly what setting causes these issues (if any).

    https://community.gaijin.net/issues/p/enlisted

  • Enlisted - Latest posts from Community Manager
    Enlisted - Latest posts from Community Manager

    Update 0.7.3.71

    iso_seppo123:

    Any april fools teaser today

    Who is April Fools and why do you want to tease them?
    Never heard of the bloke, honest.

  • Enlisted - Latest posts from Community Manager
    Enlisted - Latest posts from Community Manager

    Update 0.7.3.71

    Gamer_Victorch:

    They also fixed the bug with tank barrel and engine being un-repairable

    It’s more of a partial fix (for now at least). Some things still need finishing. Alphas are aiding developers with each instance (each vehicle too) it happens for, so do report each instance if possible you, or others, notice it for!

  • Enlisted - Latest posts from Community Manager
    Enlisted - Latest posts from Community Manager

    Update 0.7.3.71

    If you’re still having any stutters, FPS drops, or red flare issues since the major update (and on this new version especially), please do make bug reports about it with relevant log files (.clog, dxdiag, performance log), since developers are actively looking into solving each instance and more data is extremely valuable, alongside if anyone knows exactly what setting causes these issues (if any).

    https://community.gaijin.net/issues/p/enlisted

  • Enlisted - Latest posts from Community Manager
    Enlisted - Latest posts from Community Manager

    Update 0.7.3.71

    Gamer_Victorch:

    so this is a bug

    *was

  • Enlisted - Последние записи в группе «Community Manager»
    Enlisted - Последние записи в группе «Community Manager»

    Обновление 0.7.3.71

    • Исправлена ошибка, из-за которой не происходило переключение на DX12.
    • Исправлено отсутствие XeSS на видеокартах серии GeForce GTX 10.
    • Плющ на зданиях Нормандии теперь горит при поджоге.
    • Исправлено местоположение точек возрождения и минирования в миссии «Лертерский вокзал (Уничтожение)».
  • Enlisted - Latest posts from Community Manager
    Enlisted - Latest posts from Community Manager

    Update 0.7.3.71

    • Fixed a bug where switching to DirectX 12 did not work.
    • Fixed the absence of XeSS on GeForce GTX 10 series cards.
    • Fire can now burn the ivy on buildings in Normandy.
    • Fixed the placement of spawn points and strategic objects in the “Lehrter Bahnhof (Destruction)” mission.
  • Enlisted - Последние записи в группе «Community Manager»
    Enlisted - Последние записи в группе «Community Manager»

    Bring back the flashing effect when an objective is being contested/capped

    This is a bug and it is being fixed

  • Enlisted - Latest posts from Community Manager
    Enlisted - Latest posts from Community Manager

    Low FPS after new update

    Anyway, if your have performance problem, pls, made a report on CBR
    Because, for performance problems need a more information like a .clog; .dap and dxdiag.

    Instruction from CBR how to made this three files:

    Spoiler (click for more details)
  • Enlisted - Latest posts from Community Manager
    Enlisted - Latest posts from Community Manager

    I got aggressive frame drop (to single digit) after this update

    Cause if you meet problem with performance, the best way to understand what happen (and very helpful for developers) it’s send info on CBR. Community Bug Reporting System

    Will need dxdiag.txt, .clog, performance log (.dap)
    For create dxdiag:

    1. press Win + R
    2. type dxdiag and press enter
    3. press Save All information
      And after that, add selected file

    For performances log (if have freezes, fps drops and etc.) we need a performance log.
    To create such a log you will need to start the game, enter a battle and press left ALT + F11 to enable or disable the log recording. At the moment of performance drop you will need to mark the time in the log with a single press of the F11 key. After this, a file with the extension .dap will appear in the logs folder “.game_logs”, which should be attached to the report.
    If the profiler is launched (Alt+F11), spikes are created in the spikes-date_time.dap; pressing F11 creates - ring-datetime.dap
    We will not be able to investigate a problem without a performance log.

    And need will be .clog.
    The game log .clog is located at /.game_logs folder. You need the most recent by creation date log (after issue occurs).
    Note that the game client has to be closed so logs are written to disk.

  • Enlisted - Latest posts from Community Manager
    Enlisted - Latest posts from Community Manager

    Low FPS after new update

    Continues performance drops or after switch on DX 12 situation changed?

  • Enlisted - Latest posts from Community Manager
    Enlisted - Latest posts from Community Manager

    I got aggressive frame drop (to single digit) after this update

    Hi, still have issues with performance?

  • Enlisted - Latest posts from Community Manager
    Enlisted - Latest posts from Community Manager

    Update "Hidden Threat"

    KATMAN666:

    A friend of mine had a visual issue post-update.

    Lighting appears to be red and flickering, especially when looking towards explosions or fire (Images attached). Issue is present when on high, low, and bare minimum presets.

    A hotfix (0.7.6.63) was just released that includes a potential fix for the red glare. If you or your friend still encounter it after the update, we’ll need logs / dxdiag and the usual.

  • Enlisted - Latest posts from Community Manager
    Enlisted - Latest posts from Community Manager

    Update 0.7.3.61

    Gamer_Victorch:

    I have been busy making instructions to help Modders update their sound mods:

    This guide is of course super helpful, but it’s unrealistic to expect everyone to find and check the exact guide on how to update them, or more likely even that they would be able to immediately update them each and every time an update drops. Yourself and some of the other dedicated modders might indeed do so, of course, but even then this requires you to update them immediately to prevent people logging in to try out updates having issues and not understanding why, which is unfair to expect of you too.

    The developer approach is trying to find a solution to detect them and some way to make this clear to players or solve the issue ourselves for the future to prevent performance issues/game crashes without players using the mods realizing why, not to remove modifications altogether.

    ErikaKalkbrenner:

    " and that was the last time modifications were ever seen again ".

    The news says:

    MajorMcDonalds:

    Until such a solution is found

    Not “forever”.

  • Enlisted - Latest posts from Community Manager
    Enlisted - Latest posts from Community Manager

    Update 0.7.3.61

    Commanders, outdated versions of sound modifications can cause performance issues and in some cases may even lead to game crashes. Players themselves have no way of identifying that the problem lies in one of their installed sound modifications.

    At the moment, we are trying to find a solution that will allow us to detect malfunctioning modifications on the client side before they can cause any issues.

    Until such a solution is found, we are forced to disable sound modifications. We hope that you understand our decision.

    Other changes

    • Returned the missing vehicle camouflages that disappeared with the “Hidden Threat” update.
    • Re-enabled the purchase of vehicle camouflages.
  • Enlisted - Последние записи в группе «Community Manager»
    Enlisted - Последние записи в группе «Community Manager»

    Обновление 0.7.3.61

    Обновление 0.7.3.61

    Командиры, устаревшие версии звуковых модификаций приводят к снижению производительности и в некоторых случаях могут даже приводить к вылету игры. Пользователь со своей стороны не имеет возможности понять, что проблема в установленных звуковых модификациях.

    В данный момент мы пытаемся найти решение, которое позволит определять неработающие модификации на стороне игры до того, как они вызовут проблемы.

    До тех пор, пока это решение не будет найдено, мы вынуждены отключить звуковые модификации. Надеемся на ваше понимание.

    Другие изменения

    • Возвращены камуфляжи, пропавшие после обновления.
    • Возвращена возможность покупки камуфляжей.
  • Enlisted - Latest posts from Community Manager
    Enlisted - Latest posts from Community Manager

    Update "Hidden Threat"

    Vehicle camuflages should be back now for everyone. Purchasing camos will be reenabled soon in a hotfix.

  • Enlisted - Latest posts from Community Manager
    Enlisted - Latest posts from Community Manager

    Update "Hidden Threat"

    Veekay45:

    I am pretty sure that “Armored. Summer camouflage” is for M14 and I’ve already had it since the Italy vs UK event – this must be connected to the camos bug? Will I get my 5kSilver back?

    I assume it was because the camo system bug.
    There are 2 “Amored. Summer camouflage” one for the M14/41 and one for the M4A1 (76) W from “The first battle of the M4 Sherman” event.

    And no idea about the second question.

  • Enlisted - Latest posts from Community Manager
    Enlisted - Latest posts from Community Manager

    Stolen tank camos

    Camos should be back now for everyone. Purchasing camos will be reenabled soon in a hotfix.

  • Enlisted - Последние записи в группе «Community Manager»
    Enlisted - Последние записи в группе «Community Manager»

    Мартовский аттракцион "Опаляющий тайник"

    Вроде 6.7 если память не изменяет

  • Enlisted - Последние записи в группе «Community Manager»
    Enlisted - Последние записи в группе «Community Manager»

    Мартовский аттракцион "Опаляющий тайник"

    Хех, тоже сотку вчера вкинул

  • Enlisted - Latest posts from Community Manager
    Enlisted - Latest posts from Community Manager

    Update "Hidden Threat"

    Summer camos should be back for all British tanks that had it before and didn’t get it back yet (like the Firefly), except those where the Summer camo is exactly the same as the default one.

    So this update restored the Summer camo on these vehicles:
    A13 Mk II
    A13 Mk II “3rd RTR”
    A13 Mk II 1939
    Sherman IC “Firefly”
    Universal Carrier
    Matilda
    Sherman II “A” Squadron, 2nd Dragoons

    Alecto, A.C.I and the Sherman II’s default camo is the same as the Summer camouflage, so those didn’t get it back.

  • Enlisted - Latest posts from Community Manager
    Enlisted - Latest posts from Community Manager

    Update "Hidden Threat"

    As LokalHero wrote, no ETA yet, but it’s priority. The abiltiy to purchase camos was also disabled last night to avoid further issues. Devs know what caused it as far as I know, but they need a bit of time to fix it … hopefully today tho.

  • Enlisted - Latest posts from Community Manager
    Enlisted - Latest posts from Community Manager

    Update "Hidden Threat"

    Astulian:

    Where’s the stuff from Halloween? It was in October,

    Special event rewards (like Halloween and April Fools) are added to the chest roughly 6 months after their events, Operation “The Gates of Destiny” ended on November 21st, so around 4 months ago … so next chest.

    From October 31st (13:00 UTC) to November 21st (13:00 UTC), participate in “The Gates of Destiny” event and fight against the hordes of “motivated”!

    enlisted.net

    Operation

    Enlisted is an MMO squad based shooter for PC, Xbox One, Xbox Series X|S, PlayStation 4 and PlayStation 5 in World War II where you act as an infantry squad leader, tank crew or an aircraft pilot. The weaponry, soldier's uniform, appearance and...

    Similarly to how the rewards from Operation “Leadstorm” were added to the Silver Chest:

    Improving Operation "Leadstorm" based on your feedback

    In the future, after approximately six months, rewards from Operation “Leadstorm” will also be added to future Silver Chests.

  • Enlisted - Latest posts from Community Manager
    Enlisted - Latest posts from Community Manager

    Update "Hidden Threat"

    Update on camos issue:
    Fix is still being prepared; for now though, we’ve disabled the purchase of camos on production to avoid further issues. It will be reinstated when it’s fixed.

    Update on crashes issue:
    Version 0.7.3.58 should fix a number of them happening on DX12. Update your client if you haven’t already. If it still persists, please continue to make bug reports with your log files so we can address them.

  • Enlisted - Последние записи в группе «Community Manager»
    Enlisted - Последние записи в группе «Community Manager»

    Обновление «Тайная угроза»


    Вот здесь и ещё есть вариант в деталях и текстурах посмотреть, маловероятно, но возможно предыдущие настройки сбросились (довольно, много графических изменений в обновлении)

  • Enlisted - Последние записи в группе «Community Manager»
    Enlisted - Последние записи в группе «Community Manager»

    Обновление «Тайная угроза»

    Временно отключена возможность покупки камуфляжей

  • Enlisted - Последние записи в группе «Community Manager»
    Enlisted - Последние записи в группе «Community Manager»

    Обновление «Тайная угроза»

    По поводу графики, если вы столкнулись с потерей производительности (игра тормозит/упал FPS/ фризы), пожалуйста, пришлите лог производительности.

    Для создания такого лога нужно запустить игру, войти в бой и нажать левый Alt+F11, чтобы включить или выключить запись. В момент падения производительности однократно нажать F11.

    После этого в папке с логами “\Папка с игрой.game_logs\” появится файл с расширением .dap, который нужно приложить в репорт [ССЫЛКА]

    Если профайлер запущен (ALT+F11), спайки (кратковременные зависания) создаются в spikes-date_time.dap, а по F11 - ring-datetime.da

    Для Пиксель Community Bug Reporting System

    Для Gaijin Gaijin.net // Issues

  • Enlisted - Latest posts from Community Manager
    Enlisted - Latest posts from Community Manager

    Update "Hidden Threat"

    heroofkursk1942:

    Try DX11 (change when you open the launcher before loading the main client):

    MajorMcDonalds:

    Apparently there are some issues with DX12, not just the usual stutters (that get fixed after playing a few games often) after bigger updates.

    There’s a hotfix in the works for it.

  • Enlisted - Последние записи в группе «Community Manager»
    Enlisted - Последние записи в группе «Community Manager»

    Мартовский аттракцион "Опаляющий тайник"

  • Enlisted - Последние записи в группе «Community Manager»
    Enlisted - Последние записи в группе «Community Manager»

    Обновление «Тайная угроза»

    Разбираемся с данной ситуацией

  • Enlisted - Latest posts from Community Manager
    Enlisted - Latest posts from Community Manager

    Armory: Saboteurs

    warfare_master:

    About 8500 point per day to get all.

    Dani32_MTB-psn:

    1 month to make 60k points?

    Copying over from Ungorisz’s post on Reddit to show this event is actually very much consistent with prior events:

    From one side, it’s the same as a reinforcemenets received event, but without time restrictions.
    From the other side, it’s a reinforcements received event, without smaller rewards.

    It’s a 30 days event, which means if it would be a normal “reinforcments received” event, it would have 15 2-days tasks, each for 20k, so 300k score total. Events are set up in a way to let players skip 15-20% of them to avoid burning out → 80% of 300k is 240k, which is exactly the same as the amount needed for the 4 squads.

    And then of course this leaves out the fact that score gain has massively increased for many actions, as per the major update, that makes it even better for players:

    Update "Hidden Threat"

    Increased the amount of score earned from multiple sources:

    • Capturing a point: 3x score
    • Arming a bomb: 1.5x score
    • Defusing a bomb: 3x score
    • Bonus score when eliminating enemies while attacking or defending a point: 2x score
    • Teammates using your rally point or APC to spawn: 2x score
    • Assist: 2/3 of the related kill or destruction score
    • Bonus score for kills and destructions with your engineering structures: 2x score
    • Marking a tank or APC that subsequently gets destroyed: 2/3 of the related destruction score
  • Enlisted - Последние записи в группе «Community Manager»
    Enlisted - Последние записи в группе «Community Manager»

    Обновление «Тайная угроза»

    Это часть функционала проверки и отлова ошибок. Неигровое

  • Enlisted - Latest posts from Community Manager
    Enlisted - Latest posts from Community Manager

    Update "Hidden Threat"

    iso_seppo123:

    Please return all the tank camos you stole. I paid real money for them

    It seems like a global issue with camos (not just certain camos), devs are investigating as we speak.

    UPDATE: Developers think they’ve found the reason why. A fix is on its way. However, please temporarily do not purchase new camoflages to “solve” the issue on your own side until we can fix it!

  • Enlisted - Latest posts from Community Manager
    Enlisted - Latest posts from Community Manager

    Update "Hidden Threat"

    Haupt_VonSnuffa:

    Re-ran the benchmark due to the hitching I saw since the update, and now I’m still getting lots of stuttering and the game has crashed on me

    Luvs2spooge:

    Constant freezing every five to ten seconds.

    ZeeLaps1:

    The game crashes after 10 minutes of play…

    Haupt_VonSnuffa:

    the same issues

    Apparently there are some issues with DX12, not just the usual stutters (that get fixed after playing a few games often) after bigger updates.

    There’s a hotfix in the works for it. No ETA yet.

  • Enlisted - Latest posts from Community Manager
    Enlisted - Latest posts from Community Manager

    Armory: Saboteurs

    From March 25th (13:00 UTC) to April 24th (13:00 UTC), participate in the event and get unique squads!

    Commanders, the “Hidden Threat” update welcomes you with a special event where you can obtain unique “Saboteurs” squads.

    Rewards

    For every 60,000 battle score, you will get an event squad order that you can use in the shop to buy one of the new Saboteur squads!

    Main rewards

    Abwehrtrupp 219 with PPSh-41 (box) (Germany, BR III)

    “SMERSH” Counterintelligence Department with MP 35/I (USSR, BR III)

    13th Battalion with Type 100 SMG (late) (USA, BR III)

    Intelligence Unit “Matsu Kikan” with M1928A1 Thompson (Japan, BR III)

    The event weapons that come with the saboteurs can be replaced.

    Terms

    • The tasks can be completed in the Squads mode.
    • During the event, you can get a total of four event squad orders.
    • The rewards can be claimed during the event without any time restrictions.
    • From April 24th (13:00 UTC) to April 26th (13:00 UTC), after the end of the event, you will still be able to purchase any missing rewards for Gold.
  • Enlisted - Последние записи в группе «Community Manager»
    Enlisted - Последние записи в группе «Community Manager»

    Оружейка: Диверсанты

    C 25 марта (16:00 по МСК) до 24 апреля (16:00 по МСК) принимайте участие в акции и получайте уникальные отряды!

    Командиры, обновление «Тайная угроза» встречает вас событием, в котором вы можете получить уникальных солдат класса «Диверсанты».

    Награды

    За каждые 60000 очков вы будете получать заявку, которую можно обменять в магазине на один из новых отрядов Диверсантов!

    Главные награды

    Абвергруппа-219 с ППШ-41 (коробчатый) (Германия, БР III)

    Отдел контрразведки «СМЕРШ» с MP 35/I (СССР, БР III)

    13-й батальон с Тип 100 SMG (поздний) (США, БР III)

    Разведывательное подразделение «Мацу Кикан» с M1928A1 Thompson (Япония, БР III)

    Оружие у отрядов можно сменить.

    Условия

    • Выполнение заданий засчитывается в режиме «Отряды».
    • За время события можно получить 4 награды за каждые 60000 очков.
    • Награды можно получить во время действия события без ограничений по времени.
    • С 24 апреля (16:00 по МСК) до 26 апреля (16:00 по МСК), после окончания события, у вас будет возможность купить недостающие награды.
  • Enlisted - Последние записи в группе «Community Manager»
    Enlisted - Последние записи в группе «Community Manager»

    Обновление «Тайная угроза»

    Трейлер на ютубе: https://www.youtube.com/watch?v=F1P4_dh8YXM

  • Enlisted - Latest posts from Community Manager
    Enlisted - Latest posts from Community Manager

    Update "Hidden Threat"

    - YouTube

    Commanders, the “Hidden Threat” update is here! It brings a new class, new weapons and vehicles, improved effects and visuals, plus ray tracing and upscaler updates.

    Saboteurs are joining the battle. Their main feature is that they are capable of blending in with the enemy by changing into their uniforms and thus misleading them. These soldiers fight alone behind enemy lines, but this allows them to easily sabotage or distract the enemy without attracting much attention to themselves. They are available as rewards from the event tied to the update.

    A new addition awaits each army in their research tree, along with two new premium flametrooper squads who carry flamethrowers attached to their weapons. We also adjusted the BR of several weapons and vehicles based on your feedback.

    The perk system also got improvements! You can now save your preferred perks for each class in presets and apply them with a single press of a button. To help you experiment and find your own play style, we also removed the cost of discarding perks, so you can reset your soldiers for free.

    We are constantly working on making Enlisted more beautiful! In this update, we have significantly improved a number of effects and added new ones, from being able to burn the vegetation to improved water ripples left by vehicles moving through water. Additionally, ray tracing is now supported on Intel GPUs too.

    The Silver Chest is back once again! From the release of the update until April 8th (13:00 UTC), the “Scorched stash” will be available in the shop with an updated list of rewards up to The Normandie-Niemen Fighter Regiment event. You can also get Silver Chests for logging in daily!

    Turn knowledge and stealth to your advantage! Check out the list of main changes and improvements below!

    Weapons and soldiers

    • Added a new class: Saboteur. Lone soldiers who specialize in covert operations using enemy uniforms. (Available from the event tied to the update)
    • Added new weapons:
      • AVS-36 20 (USSR, BR V, Research)
      • Mosin M91 rifle with flamethrower (USSR, BR III, Premium)
      • Suomi KP/-31 with flamethrower (Germany, BR V, Premium)
    • Changed the BR of multiple weapons:
      • MP 40/1: III → II
      • Luftfaust B: IV → III
      • Carcano M91 with scope mount: II → I
      • Winchester 1887: II → I
      • Type 2a (6.5mm): V → IV
      • M2 Carbine sawoff: V → IV
      • Murata Type 22 rifle: II → I
    • Corrected the position of the weapon in the soldier’s hands when using the DT-29 while being prone.
    • Added new melee attack variations for weapons and bayonets.
    • Reduced the reload time of the SVT-40 and Sniper SVT-40 when there is still a round in the chamber from 2.5 to 1.9 seconds.
    • Reduced the reload time of the AKT-40 when there is still a round in the chamber from 2.5 to 1.8 seconds.
    • Reduced the spread of the following weapons: AT-44, AS-44 Model 4, AS-44 Model 5, Hyde M1944, Gewehr 43 (8mm Kurz), StG 44, Sniper StG 44, Horn StG, StG 45 (M), MKb 42(H), Sniper MKb 42(H), MKb 42(W), MKb 42(M), VG 1-5, MP 43/1, MKb 35/III, Type 2a (6.5mm).
    • Increased the recoil control of the PPD-BraMit from 55% to 70% to be in line with other submachine guns.
    • Updated the animations of the Viper No.3 submachine gun.
    • Updated the animations of the M1A1 Thompson Para submachine gun.
    • Split the uniform of Japanese infantry into torso and legs on the Appearance screen.
    • Fixed a bug where the pilot’s head of the P-51C-10 (USA, Premium) squad could be changed.
    • Added additional torso customization options for British soldiers in the Pacific.
    • Added additional overcoat customization options for German Volkssturm squads.
    • Fixed the texture of the green German M38 helmet.
    • Returned the white SSh-36 helmet as customization option for USSR squads in winter campaigns.
    • Adjusted the default uniform and customization options of the PPK-41 (USSR, Premium) squad in the Battle of Berlin / Far East campaigns.
    • Adjusted the default uniform of the PPK-41 (USSR, Premium) squad in the Battle of Stalingrad / Rzhev campaigns.
    • Added additional customization options for the MP-719(r) (Germany, Premium) squad in the Invasion of Normandy and Battle of Tunisia campaigns.
    • Replaced the incorrect American uniforms with British ones for the A.C.I (USA, Premium) squad in the Battle of the Bulge campaign.
    • Added purchasable brown and gray caps for the Captured MP 40 (USSR, Premium), “Yaroslavets” (USSR, Research, Guerrilla II) and 244th Volkssturm Battalion (Germany, Research, Guerrilla II) squads.
    • Adjusted the customization options of the Captured MP 40 (USSR, Premium) squad in the Battle of Berlin / Far East campaigns.

    Vehicles

    • Added new vehicles:
      • Do 335 A-1 (Germany, BR V, Research)
      • Cromwell I (USA, BR III, Research)
      • Chi-Ha LG (Japan, BR II, Research)
    • Changed the BR of the StuG III F from III to II.
    • Changed the BR of the M18 GMC from IV to III.
    • Changed the BR of the Na-To from III to II and removed its APCR shells.
    • Changed the BR of the 15 cm Pz.W.42 from IV to III.
    • Fixed a bug where the penetration value of HEAT projectiles was too inconsistent.
    • Fixed an issue where the Summer camouflage was removed from a number of British tanks.
    • Fixed a bug where the 7.7 mm Type 97 machine gun on vehicles was unrealistically red when overheating.
    • Added a new Desert, striped camouflage for certain British tanks.
    • Trying out a vehicle now fills it with a full crew.
    • Updated the model of the D3A1.

    Gameplay

    • Increased the amount of score earned from multiple sources:
      • Capturing a point: 3x score
      • Arming a bomb: 1.5x score
      • Defusing a bomb: 3x score
      • Bonus score when eliminating enemies while attacking or defending a point: 2x score
      • Teammates using your rally point or APC to spawn: 2x score
      • Assist: 2/3 of the related kill or destruction score
      • Bonus score for kills and destructions with your engineering structures: 2x score
      • Marking a tank or APC that subsequently gets destroyed: 2/3 of the related destruction score

    UI

    • Added an additional free special squad slot for event and premium squads.
    • Now you can use event squads in the special slot that was only for premium squads previously.
    • Added the ability to create perk presets for soldiers.
    • Resetting perks is now free.
    • Customization items for soldiers that give protection now have a distinctive icon.
    • When searching for reserve squads, the filter now also takes into account the vehicles that the squads can use.
    • Added an icon for bayonets.

    Sound

    • Adjusted the duration of gasping for air when surfacing to depend on the remaining air in the lungs of the soldier.
    • Fixed the sound of certain weapons when trying to fire them while they were empty.
    • The sound of melee and shouts are now synchronized among players.
    • Fixed a bug where the sound of going prone was inaudible.
    • Added sound effects for aircraft burning.

    Graphics

    • Updated the version of NVIDIA DLSS to 4.5.
    • Added a DLSS Legacy Mode option to Antialiasing settings in the Graphics options for those using Nvidia DLSS.
    • Updated the version of AMD FSR to 4.
    • Added ray tracing support for Intel GPUs.
    • Added DLSS RR (Ray Reconstruction).
    • Destroyed objects now break into small pieces, instead of sinking into the ground.
    • Added the possibility to burn vegetation and grass.
    • Added support for displaying hit marks on aircraft, including the cockpit.
    • Firing a mortar, anti-tank rifle or rocket launcher now creates a dust cloud.
    • Added new effects for naval shells hitting fortifications, generating large debris and dust effects.
    • Added new hit marks on paper, ceramic and stone.
    • Added a new falling cherry blossom leaves effect.
    • Snow and mud on the winter Volokolamsk Countryside and Ardennes locations look and deform more realistically. Improved the sense of volume and depth of snow.
    • Improved the generation of palm leaves on the ground in Tunisia.
    • Improved the non-penetrating hit marks on vehicles.
    • Added new effects for coniferous and snow-covered coniferous trees.
    • Added new destruction effects for various structures (such as stone fences and columns) and other destructible objects.
    • Added new destruction effects for bushes, trees and flowers.
    • Improved the visual effect of dust rising when firing tank cannons and anti-tank guns.
    • Improved the visual effect of rain.
    • Changed the size of craters from various explosions to be more realistic.
    • Added a burning ground effect around destroyed tanks.
    • Improved the visuals of footprints.
    • Adjusted the muzzle flash and smoke effects of shots.
    • Improved the visuals of sparks and other small particle effects.
    • Improved the visuals of the flamethrower’s jet of fire.
    • Improved the effect of smoke shells and grenades.
    • Added different explosion effects on metal and wooden surfaces from grenades, shells and mines.
    • Hit effects on sand and dirt are now different.
    • Added foam generation around soldiers and vehicles in water.
    • Improved the snow and flying dust effects.
    • Added an explosion effect when destroying strategic objects.
    • Significantly reduced the memory usage of ray tracing.
    • Added voxel shadows to improve the illumination of particle effects near the camera.
    • Added voxel shadows (volumetric shadows around the camera), with particle effect and ray tracing support, and proper fadeout to shadowmap at far ranges.
    • Extended the shadow range for particle effects significantly.
    • Extended the shadow range for refractive materials significantly.
    • Fixed a bug related to ray tracing particle effects where certain types of effects had black background.
    • Fixed the blurry textures on the controlled soldier when close to running out of memory.
    • Optimized particle effects when there are many of them from the same source.
    • Fixed a bug where the volumetric fog was skipping shadows of distant objects.
    • Fixed a bug where there was a visible seam far away when global illumination was set to low.
    • Fixed a bug where the volumetric fog was not being applied on the sky when there were no clouds at all.
    • Fixed a bug where the volumetric clouds were flickering when viewed from high altitudes.
    • Improved volumetric cloud upscaling.
    • Improved volumetric cloud atmospheric scattering apply (clouds no longer look like they were rendered in the wrong order).
    • Added support for cloud-map based particle effect density (for rain improvements).
    • Fixed raytracing issues caused by certain camouflage materials.
    • Added support for fine-tuning particle effect opacity based on lighting conditions.
    • Added support for more particles in particle effects.
    • Added support for particle effects to fade out based on distance.
    • Fixed an issue where particle effect quality would change after scene change.
    • Fixed particle effect placement, so that particles are now placed uniformly whenever possible.
    • Fixed an issue where certain particle effects were not fading out correctly when looking at them from a steep angle.
    • Fixed SSR ghosting on night maps.
    • Fixed a bug where SSR caused dark lines to appear on the water.
    • Fixed a bug where rain ripples appeared under bridges.
    • Fixed the sharp transition of textures on rain ripples.
    • Fixed a bug where stripes could appear on the water.
    • Fixed square-looking ripples.
    • Fixed underwater fog artifacts.
    • Added a bow wave in front of tanks when driving in water.
    • Implemented global illumination for water rendering.
    • Fixed low quality SSAO ghosting and trails on grass when rotating the camera.
    • Fixed a bug where god rays could shine through the ground in certain conditions.
    • Decals on vehicles now appear on reflections.
    • Added dynamic resolution support when using ray tracing.
    • Fixed a bug where the color of uniforms in ray-traced reflections were different.
    • Fixed the blurry grass when using upscaling.
    • Added an option to add clutter and ground foliage to the ray traced scene.
    • Fixed the self-shadowing on certain trees when ray tracing is enabled.
    • Fixed a bug where the shadows of ray-traced water seemed to flow in one direction.
    • Fixed excessive specular reflections in ray-traced reflections that made the scene appear too bright.

    Locations and missions

    • Changed the wind strength and direction on the Normandy Fortified Beach and Coastal Area locations.
    • Added new missions: “Kahif cave village (Conquest)” and “Kahif cave village (Conquest) Large”.
    • Improved the placement of vehicle spawn points in the “Vysokovo Village (Assault)” mission.
    • Improved the placement of infantry spawn points in the “Mountain pass (Invasion)” and “Mountain pass (Confrontation)” missions.
    • Improved the placement of infantry spawn points in the “Heilongjiang Airport (Invasion)” mission.
    • Improved the placement of infantry spawn points in “The Reich Chancellery (Invasion)” and “The Reich Chancellery (Confrontation)” missions.
    • Improved the placement of capture points in the “Gogol street (Invasion)”, “Gogol street (Confrontation)”, “Univermag (Confrontation)” and “Univermag (Invasion)” missions.
    • Improved the placement of infantry spawn points in “The Avangard Collective Farm (Conquest)” mission.
    • Improved the placement of aircraft on the runway in the “Airfield (Invasion)” mission. It is now easier to take off with these aircraft.
    • Improved the placement of vehicle spawn points in the “Power plant North (Invasion)” mission.
    • Improved the placement of infantry spawn points in “The Kroll Opera House (Invasion)” mission.
    • Improved the placement of infantry spawn points in the “Le Bre West (Invasion)” and “Le Bre East (Invasion)” missions.
    • Fixed the placement of capture points in the “La Perelle Village South (Invasion)” mission.
    • Improved the battle areas in the “Munda Point: Airfield (Invasion)” and “Munda Point: Laiana (Invasion)” missions.
    • Improved the placement of capture points and battle areas in the “Ruins of Vaux” missions.
    • Improved the placement of spawn points in the “Heilongjiang North (Invasion)” mission.
    • Improved the placement of spawn points in the “Omer (Confrontation)” mission.
    • Improved the battle areas in the “New Georgia (Destruction)” mission.
    • Improved the placement of spawn points, capture points and battle areas in “The Reich Chancellery North (Invasion)” and “The Reich Chancellery West (Invasion)” missions.
    • Improved the placement of spawn points, capture points and battle areas in “The Reich Chancellery (Confrontation)” mission.
    • Improved the placement of spawn points for motorcycles and APCs in the “Al Har” missions.
    • Improved the placement of spawn points in the “Guadalcanal Coast” missions.
    • Improved the battle areas in the “Gare de Saint-Lo (Confrontation)” mission.
    • Added new spawn points for the attackers when the fourth capture point is active in “The Kroll Opera House (Invasion)” mission.
    • Improved the placement of spawn points in the “Tenaru River” missions.
    • Improved the placement of spawn points in the “Oasis South (Invasion)” mission.
    • Improved the placement of spawn points in the “Gorge North (Invasion)” mission.
    • Adjusted the shape of the capture points in the “Al Har”, “Al Jabal Farm” and “Fortress” missions.
    • Improved the placement of spawn points in the “Communist street” missions.
    • Improved the placement of spawn points in the “Univermag North (Invasion)” mission.
    • Added additional vehicle spawn points in the “The Avangard Collective Farm (Conquest)” mission.
    • Adjusted the shape of certain capture points in the “The Kroll Opera House” missions.
    • Improved the placement of vehicle spawn points in the “Myansera” missions.
    • Improved the placement of spawn points, capture points and battle areas in the “Pokrovskoe City (Assault)” and “Pokrovskoe City (Destruction)” missions.
    • Improved the placement of vehicle spawn points in the “Heilongjiang (Conquest)” mission.
    • Improved the placement of spawn points in the “Königsplatz East (Invasion)” mission.
    • Improved the placement of spawn points in the “Gare de Saint-Lo South (Invasion)” mission.
    • Improved the placement of spawn points, capture points, battle areas and the position of the respawn camera in the “Ministry Garden South (Invasion)” mission.
    • Adjusted the display of the borders of capture points in “The Reich Chancellery”, “Ministry Garden”, “Hermann Goering strasse”, “Wilhelmstrasse”, “Univermag” and “Pokrovskoe City” missions.
    • Improved the placement of spawn points and battle areas in “The Reich Chancellery (Conquest)” mission.
    • Improved the placement of spawn points in the “River crossing North (Invasion)” and “River crossing West (Invasion)” missions.
    • Added new cover, made it easier for infantry to enter and leave the station and improved the navigation of AI soldiers in the “Lehrter Bahnhof” missions.
    • Improved the placement of infantry and vehicle spawn points, capture points and battle areas in the “Lehrter Bahnhof (Invasion)”, “Lehrter Bahnhof (Conquest)” and “Lehrter Bahnhof (Destruction)” missions.
    • Made the water more shallow near the sawmill on the autumn Volokolamsk Countryside location.
    • Improved the navigation of AI soldiers in the Ardennes.
    • Made the ticket booths destructible in the “Lehrter Bahnhof” missions.
    • Added grime to objects and buildings where they come into contact with the ground, without affecting the performance.
    • Reduced the probability of rainy weather in Burma.
    • Made large maple trees destructible on all locations, allowing them to be destroyed by tanks.
    • Made corals destructible in the Pacific.
    • Adjusted the generation of concrete debris in “The Kroll Opera House” and “Lehrter Bahnhof” missions.
    • Adjusted the destructibility of anti-aircraft guns and vehicles by tanks in the “Lehrter Bahnhof” missions.
    • Adjusted the water depth of the ford in the Ardennes.
    • Adjusted the behavior of the wind in certain weather conditions on the Ardennes and Seelow Heights locations.
    • Fixed the incorrect physical materials on various locations for more accurate display of hit marks.
    • Made the metal gates at the checkpoint destructible in the “Steel Mill” missions.
    • Improved the navigation of AI soldiers on the staircases of radar installations in the Ardennes.
    • Improved the geometry of pre-placed bomb craters.
    • Adjusted the color and transparency of the water in Burma.
    • Fixed floating debris and rocks in the Far East.
    • Added bricks to the windows of the Ministry building on the Opera location in Berlin.
    • Fixed the destruction of windows and doors at the main entrance side of the train station in Berlin.
    • Added ramps to fix the navigation of AI soldiers on the upper floor of the Ministry building near the train station in Berlin.
    • Fixed the LOD of the railings of buildings in the Far East.
    • Fixed the inscriptions on signboards in the Far East.
    • Fixed multiple places where soldiers could get stuck around the Repnikova house capture point in Stalingrad.
    • Adjusted the destructibility of sheds in Normandy.
    • Fixed the flickering boxes in the back of trucks in the “La Perelle Village North” mission.
    • Updated the models of several trees on almost all locations.
    • Adjusted the trenches and embankments on the New Georgia location.
    • Fixed texture gaps on the Guadalcanal location.
    • Corrected the navigation of AI soldiers on the staircases of workshops in Stalingrad.
    • Adjusted the map of the sawmill in “The Maisky Forestry” missions.
    • Fixed one of the trenches where the ground was clipping through in the “D-Day” missions.
    • Fixed the collision of the staircase in the hotel in Burma.
    • Fixed the navigation of AI soldiers on the scaffoldings inside the monastery in Moscow.

    Other improvements

    • Adjusted the chances of daily login rewards, improved the contents of the medium box for 10 days and replaced the big box for 15 days with a new one containing Silver Chests.